Download KNIGHT Rider: The Game 2 PC Game 2004 __HOT__
Knight Rider 2010 is a television movie loosely based on the original Knight Rider series. It aired on February 13, 1994. It was directed by Sam Pillsbury and written by John Leekley. The movie is set in a Mad Max-style future where Jake McQueen (Richard Joseph Paul) is a smuggler who is contacted by Hannah Tyree (Hudson Leick), an employee of the Chrysalis Corporation, who want him to work for them as part of their video games division. Jake fights the evil Jared (Brion James). Hannah's consciousness is uploaded into a computer that Jake then installs in his Mustang. The movie was broadcast as part of Universal Television's Action Pack.
Download KNIGHT Rider: The Game 2 PC Game 2004
Knight Rider is a racing video game for the Nintendo Entertainment System that is very loosely based on the television show of the same name. It was developed by Pack-In-Video and published by Acclaim Entertainment. The game sees KITT having to travel between fifteen cities that are featured, starting with San Francisco and ending in Los Angeles.
Knight Rider: The Game 2 is a video game sequel to Knight Rider: The Game, which was again developed by Davilex Games and was published by Koch Media on November 5, 2004, for PC and PlayStation 2.
A "Fun Pack" based on Knight Rider for the toys-to-life video game Lego Dimensions was released in February 2017. The pack includes a Michael Knight minifigure and constructible KITT, and unlocks additional Knight Rider-themed content in the game.
In 2016, Call of Duty: Infinite Warfare's "Zombies" mode features David Hasselhoff reprising his role as Michael Knight, appearing as the games map "Zombies in Spaceland"'s DJ. The Knight Rider theme plays in game and many references to the series and KITT are made.
Continued published in 2002, action games, which was based on the popular in the eighties TV series "Knight Rider" ( "Fearless"). Due to the fact that the title has officially licensed the series, there are all the familiar characters, including Michael Knight, the character portrayed in the famous actor David Hasselhoff. Version PCs is the conversion of the PS2 console. As with the first part of "Knight Rider", the player all the time is inside your vehicle. The authors of the second part of the game left all mission types known from the first "Knight Rider." Most of the tasks must be offset within a certain period of time, there are also missions in which you must chase someone or using the power of K.I.T.T.-a (Intelligent Vehicle Michael Knight), enter in a seemingly inaccessible location. Sequel introduces a fun two completely new types of jobs. In combat missions based on the player for the first time benefit from the arsenal of the controlled vehicle (the show was practically defenseless), with which it will have to defeat armored vehicles, giant robots or bring to a halt a twin brother Michael Knight - Garth. In addition to what can be played while one of the several mini-games, this can be, for example, range or specially prepared racetrack. These stages have no effect on the course of the main story, have only spice up the game. Note: Demo movie intro and three missions (The Mountains, The Compound and The Chopper Prt. 2). Last update: Tuesday, October 19, 2004
File size: 247.7 MB
Files for Knight Rider 2 Name
Junub Games computer developing team is a team of 15 well-experienced members in different fields of game and computer programming and designing. Altogether, the team puts much effort to develop and provide you with the latest and most popular PC games and software.
K.I.T.T. (short for Knight Industries Two Thousand) is the fictive name for the highly modified Pontiac Trans-Am which has a mind, and a series, of his own. For eighty-four episodes, K.I.T.T. and Michael fight against crime, a battle which completely destroys "the black beauty" four times. If you think you can do better yourself then this game is the chance to prove it.
As many of you will without a doubt remember, the first Knight Rider game wasn't quite the quality product every fan was hoping for. Some hardcore fans couldn't take the horror any longer and gave Davilex their quality feedback. So I read while I was doing some research about the game because I wanted to send Davilex a few questions, questions they never answered and God knows I've waited. Perhaps they simply don't listen to what gamers need. If they did listen and wrote every comment on a sheet of paper then they must have cut it up, burnt the shreds, frozen the ashes and dumped those over the five continents to make absolutely sure that they wouldn't be able to consider even the slightest tip.
Some games have lousy graphics but most of them put at least some effort in making the rendered cut scenes look two or three times better but not Knight Rider 2, that is for sure. I am not talking about plain ugly, these movies are horrifying and if you think that is worse ... then you won't survive the quality of the extra's. Now, I must say that the idea behind the bonus material is very neat: pictures, movies and even a trivia quiz deliver a few minutes of extra value. However, they do have serious problems too: pictures are of extremely low resolution, the blurry movies don't run smooth and the quiz only features about twenty-five question which are in addition hard to read and lousy randomly selected.
Okay, so cut scenes and extra's are graphically bad, but wait until you saw in-game footage: the environments seem to repeat themselves over and over again, there is almost no other (moving or waiting) traffic, no people walking on the side-walk, not even cows grazing in a grassland. If you do happen to stumble on an occasional item that stands along the road then you are devastated by its disgustingly low detail. Even K.I.T.T. doesn't look fly and that is when things do NOT go wrong!
You could state the there isn't a learning curve at all and that everybody can start with this game immediately. But you see, that would be slightly superficial because the gameplay is so unrefined that it even helps to know how it might have been programmed to understand it better. Luckily, it isn't a hard game so the car's incredibly stupid control isn't always to blame for getting killed. Now, on most of the missions you won't find yourself doing so but when you have to take down a legion of robots with a gun that doesn't move separately from your car, it might happen that you have to restart the button-bashing sequence all over again several times.
However, the game never got me frustrated and there were several gripping moments, the mission where you have to drive al the way to the top of a factory for example. It is a terrible shame that they didn't make more challenges like these. Even separately: driving games/tests where you have to finish a circuit (with obstacles) within a certain time limit would have been a useful extra mode in great contradiction with the mission mode in which you can play each of the missions separately once unlocked.
As often said, fun things don't last long ... well neither do crappy games I guess because I played through this one in less than five hours. That even includes watching all the videos and photographs, playing the quiz for about twenty times and completing the two first missions again on a higher difficulty setting which I unlocked by finishing the game on normal.
It completely brakes my heart to say this but the sequel fails in every possible aspect. Getting the Knight Rider license is great but far from enough. No matter how renowned a series or movie might be, with worse than ps1 gameplay, sound and graphics and the lack of a multitiplayer (with which they spoil another chance of improving the game) this title is bound to fail. In addition, you have to realise that I didn't even mention all the other problems, bugs and lacks. Things that you thought were no more than obvious in a game released near 2005.
Basically, Miami Vice is designed to be a third person action shooter. As either Crockett or Tubbs, you work your way through a series of short missions, which mainly consist of gunning down your enemies and opening locked doors, in order to reach your goal. From the start, the game screams out its shoddiness. You have to run the game from the CD menu, you can only change the graphic settings from the CD setup menu, not in game, and as it loads it instructs you not to turn you PC off. What?!
Turning up the graphics detail doesn't help either. The second huge flaw in the game is that, although my PC outperformed the recommended specs by double, at full detail the game slowed to unplayable speeds. It chugged and jerked and, as the graphics still looked little better than those you would find on the old Dreamcast console, I can only assume it is as a result of more half-assed coding.
Persist with the game and you can switch between Crockett and Tubbs in certain circumstances, but don't think this means you can approach missions in different ways. All it does mean is that if you are playing as Crockett and find a door you can't open, you switch to Tubbs and come and kick it down. That's pretty much the extent of the switch characters system.
This really is a very bad game. It has been made with no thought, no care and it is just a generic game with the words "Miami Vice" lazily tacked on. The makers couldn't even be bothered to write a storyline: it follows the plot of one of the TV episodes.
Miami Vice is based on the 80's show of the same name. However, rather than doing any amount of justice to the adventures of Tubbs and Crocket, it absolutely fails on every level. The game was released on the XBOX, PS2, and PC. They obviously used the lowest common denominator, though that denominator was seemingly the Playstation 1.
The story in the game is sadly the best part. That's not to say it's good on any level, it's an episode from your cookie cutter cop drama. That just shows how bad the rest of the game is. The story follows Tubbs and Crocket as they try to perform a series of drug busts, and stop a number of killings. 041b061a72